AI Insights · Timothy · January 2022
Top 5 Stickman Games Performance on iOS in Croatia Q4 2021
An overview of the top 5 Stickman games on iOS in Croatia during Q4 2021, highlighting their weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 Stickman games on the iOS platform in Croatia showed varied performance metrics. Below is a detailed look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
Stick Red boy and Blue girl experienced fluctuating weekly downloads, starting the quarter with 97 downloads and dipping to as low as 5 by mid-December, before slightly recovering to 9 by the end of the year. The game saw a gradual decline in weekly active users from 92 at the start of the quarter to 30 by the end.
Stickman Hook had modest weekly downloads throughout most of the quarter, with notable peaks in the weeks of December 20 and December 27, reaching 97 and 39 downloads respectively. Active users saw a significant increase from 10 in mid-December to 155 by the end of the quarter. The game's weekly revenue was minimal, peaking at $2 in mid-October.
Stickman History Battle showed growth in weekly downloads post-release, beginning with 18 downloads in late November and reaching a peak of 51 in the first week of December. Active users also increased, peaking at 50 in early December before slightly declining to 32 by the end of the month.
Supreme Duelist maintained a relatively stable number of weekly downloads, ranging from 1 to 19 throughout the quarter. Active users showed an upward trend, starting at 44 and ending at 45, with a peak of 50 in early October.
Stickman Fight Multicraft saw varied weekly downloads, peaking at 22 in mid-December and ending the quarter with 5 downloads.
For more insights and detailed data on these applications, visit Sensor Tower.